- UX & Image Tweets
By designing image based social media, students can gain rapid, hands-on understanding of user experience design and content principles. This paper provides an overview of a pedagogical research project on using image tweets in a freshman design class taught in a journalism school, with the goal of introducing students to principles of user experience design and content.
- Information Seeking
This study seeks to understand how journalism professors find information about online tools for teaching, to learn about the efficacy of their current strategies for navigating the fractured information landscape.
- Governing Identities
Government logos, and communication design generally, play an important, and as yet seldom explored role in mediating governmental power. This paper investigates the role government logos played in the neoliberal reform of local government in 1990s Victoria, Australia.
- Big Data Visualizations
Visualization is integral to both the processes of evaluating big data and communicating research findings. In both processes, visualization is inherently rhetorical and emotive, and yet it is often perceived to be an objective presentation of facts. This paper explores the subjective nature of visualization, and explores its potential positive and negative effects on big data research.
- Design Thinking
This extended abstract of a panel presentation includes a short overview of CCID, followed by details of how and why this design thinking-based, multimodal communication program is developing.
- History & Power
The role visual communication plays in disciplining and governing our thoughts, identities and behaviours has seldom been given the attention it deserves in historical investigation. This article argues that visual communication artefacts are a valuable source of historical evidence, particularly for historians who are interested in the interplay of ideology and power.
- Educational Materials
This paper argues that, in order to effectively engage the current cohort of undergraduate students, educational materials need to accommodate those students’ cultural, neurophysiological, and psychological needs. It offers design thinking as a tool educators can use to meet these needs.